Hello, I am a beginner to unity and have a few questions. Right now we have a baseball player that swings a bat with changing acceleration based on an array in the database. However, we need to simplify the information in our database and I wanted to know if what we have simplified it to would be enough to animate a swing. We have the starting X, Y, and Z positions and the corresponding ending positions, and the starting X, Y, and Z rotation and the corresponding ending rotation. Is there a way to pull an instance from the database with these values and create a curved path for the bat to follow?