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Animated Frames put into sprite sheets.

Discussion in '2D' started by tmanallen, Dec 27, 2013.

  1. tmanallen

    tmanallen

    Joined:
    Nov 8, 2009
    Posts:
    395
    This question may have already been answered and if it has please direct me to the answer, but I was just wondering if I had frames but they were not in a sprite sheet would unity have this capability to do it? If so how would I do it, and if not then I would just use sprite manager.
     
  2. unitylover

    unitylover

    Joined:
    Jul 6, 2013
    Posts:
    346
    Two ways you could go about this.

    1) Get TexturePacker at http://www.codeandweb.com/texturepacker -- Even the free version will allow you to combine your individual sprites into some kind of organized and/or optimized sprite sheet.

    2) Keep your individual sprites and when inside Unity, select all the sprites, in order, for the animation and drag it into the editor's scene view. This will bring up a dialog that will create an animation for you using the selected sprites.

    I hope this helps, let me know if you are not clear on anything.
    Mike
     
  3. tmanallen

    tmanallen

    Joined:
    Nov 8, 2009
    Posts:
    395
    Hey thanks for the reply, will try the second one first.
     
  4. tmanallen

    tmanallen

    Joined:
    Nov 8, 2009
    Posts:
    395
    Ok I may be missing something here, I am selecting all my animation frames and it is not allowing me to drag them into the scene view, why is that?