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animated fps weapons

Discussion in 'Assets and Asset Store' started by Mister-D, May 28, 2015.

  1. superme2012

    superme2012

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  2. Mister-D

    Mister-D

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  3. Mister-D

    Mister-D

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    yes a flamethrower and rocket launcher and then im done with this pack.
     
  4. superme2012

    superme2012

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  5. Mister-D

    Mister-D

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    why do u post here as u say the guns dont matter so much? like i said ill only do a rocket launcher and flamethrower and then i stop making these weapons (for a while :D).
     
  6. superme2012

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    The western weapons don’t matter too much. Was just posting unique weapons that I found.

    No more postings from me.
     
  7. Mister-D

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    ah u meant the western weapons, ok sorry, didnt understand it correctly.
    i think i have 2 more weeks work on the pack and then im ready to update.
     
  8. superme2012

    superme2012

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    It's fine I know sometimes I’m not clear with what I’m saying.
    I have been checking every day for the weapon pack.

    Can’t wait to get my hands on it and the updates.
     
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  9. Mister-D

    Mister-D

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  10. zugsoft

    zugsoft

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    Beautifull, I will buy it
     
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  11. Mister-D

    Mister-D

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    one more, now only a melee weapon and grenade left
    rpgpromo.jpg
     
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  12. Mister-D

    Mister-D

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  13. Mister-D

    Mister-D

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    the first version is accepted > link
     
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  14. superme2012

    superme2012

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    Sweet! Will pick it up this afternoon.
     
  15. Rico21745

    Rico21745

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    Hey Mister D, any chance you'll be including 3rd person animations? They would be really useful as they'd need to match with the weapon animations in order to work correctly.
     
  16. siblingrivalry

    siblingrivalry

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    damn nice collection. Another great job.
    Was hoping for more historical guns, but these are awesome
     
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  17. Mister-D

    Mister-D

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    made a quick video of what to expect in the update

    maybe ill add third person animations later but i wont promise it as i want to make something completely different now ;)
     
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  18. superme2012

    superme2012

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    Epic!!! Just purchased.
     
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  19. superme2012

    superme2012

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    How much to commission you to create a weapon?
     
  20. Mister-D

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    i dont do commisions,sorry
     
  21. superme2012

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    That would be a 3rd person pack?
     
  22. superme2012

    superme2012

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    Ok no problem.
     
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  23. zugsoft

    zugsoft

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    Mister D, you can make custom weapon and sell it as a new addon for your Asset.
    I really like your Asset, and I have no problem to pay 5$ more for each weapon addon.
     
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  24. Mister-D

    Mister-D

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    yes price will go up to 90 dollars in update 2.0 wich ill submit this weekend. maybe ill make addons but it wont be soon
     
  25. b4c5p4c3

    b4c5p4c3

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    You should put the link to the store in the first post. I was following the thread and almost miss the fact that it already was live.
     
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  26. Mister-D

    Mister-D

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    version 2.0 submitted
    price 90 $
    with more then double the weapons + demoscene to test the weapons
    allweaponsScreenJPG.jpg
     
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  27. Mister-D

    Mister-D

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    version 2.0 is accepted
     
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  28. Reiner

    Reiner

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    great work love it!
     
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  29. Reiner

    Reiner

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    think about a packet for ww2 weapons ;-) then i be very happy
     
  30. b4c5p4c3

    b4c5p4c3

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    2.0 update is live.

    I took a look at the asset and is top quality, i only miss matching 3rd person animations. With that this will be the most awesome gun package in the store.

    Maybe adding missing bones to make the animations mecanim compatible???
     
  31. Mister-D

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    maybe later, but not soon.
     
  32. superme2012

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    Sweet... Not had chance to work with the pack yet.

    I think $90 is a good price.
     
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  33. Mister-D

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    im also going to include 3rd person animations in next update
    animationsA1.gif
     
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  34. b4c5p4c3

    b4c5p4c3

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    WOW

     
  35. Mister-D

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    tnx jesus!!
     
  36. giraffe1

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    Will the price increase after the next update?
     
  37. Mister-D

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    no im gonna stick to 90$
     
  38. SuperNewbee

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    Hi
    I am thinking of getting this pack. Are there any plans for a crossbow in the near future?

    Also are the is the arms made of a single mesh ? Are the glove and the sleeve separate meshes or are they combined?

    Thanks
     
  39. Mister-D

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    no plans for a crossbow in the near future, sorry
    the arms are a single mesh
     
  40. Mister-D

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    made a crossbow anyway :p
    crossbowscreen1.jpg
    a question:
    do i need to make 3rd person aiming animations in all directions for each weapon? as im thinking u will get much better results when using a IK system from the asset store. any ideas to minimize the animations ill have to make whitout using IK?
     
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  41. b4c5p4c3

    b4c5p4c3

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    Using IK is fine for me.

    P.S. I love the crossbow.
     
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  42. SimoneDunzendorfer

    SimoneDunzendorfer

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    Do they have PBR textures?
     
  43. Mister-D

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    weapons use the standard shader in specular setup(diffuse, specular, normal)
     
  44. Reiner

    Reiner

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    what do you think when the new update is live? and in the update the crossbow??? like the crossbow image :)
     
  45. Mister-D

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    hi reiner, im still working on the character animations, but its progressing nicely, about 70 percent is done. i only need to do ladder climbing and some get hit animations.
    and yes the crossbow is allready implemented in the package and will be included in the next update.
     
  46. Reiner

    Reiner

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    TOP love your work!!!
     
  47. Mister-D

    Mister-D

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    video update


    version 2.1 submitted
    stuff u dont see in the video but will be included, is over 60 3rd person character animations with sets for walking, swimming, running, crouching, ladder climbing and more!!
     
  48. Reiner

    Reiner

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    very nice work! next step make a multiplayer mode for your player model and many people buy it ;)
     
  49. Mister-D

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    yeah well my coding skills are very basic so multiplayer integration will never be included,sorry
     
  50. Reiner

    Reiner

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