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Animated character position

Discussion in 'Animation' started by AppTeck, Feb 12, 2018.

  1. AppTeck

    AppTeck

    Joined:
    Jan 31, 2018
    Posts:
    6
    Hi,
    Would like to ask a question about character animation. I have multi parts character (hand 3 pieces, head, body leg 3 pieces). The problem I'm facing with the animation is: when I Animate this character I change the position and rotation of the pieces in the scene, to record the animation, If I move the character and place it in different place in the scene for some reason, I'm getting my character at the same position that's been animated at. Any easy fix for this problem?
    Thanks
     
  2. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    6,334
    Yes. Your character needs a root object that's not animated. Then all animations are relative to that object. You can fix your current setup by simply adding a new object, setting your animated object as the child of the new object.
     
    theANMATOR2b and AppTeck like this.
  3. AppTeck

    AppTeck

    Joined:
    Jan 31, 2018
    Posts:
    6
    Thanks Baste it works perfectly u saved me lots of time :)