Hi, Would like to ask a question about character animation. I have multi parts character (hand 3 pieces, head, body leg 3 pieces). The problem I'm facing with the animation is: when I Animate this character I change the position and rotation of the pieces in the scene, to record the animation, If I move the character and place it in different place in the scene for some reason, I'm getting my character at the same position that's been animated at. Any easy fix for this problem? Thanks
Yes. Your character needs a root object that's not animated. Then all animations are relative to that object. You can fix your current setup by simply adding a new object, setting your animated object as the child of the new object.