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Animated camera and close objects jittering

Discussion in 'General Graphics' started by DarkTree, Nov 25, 2020.

  1. DarkTree

    DarkTree

    Joined:
    Mar 23, 2013
    Posts:
    237
    Hello everyone!
    To be short, I found that objects which are close to camera are jittering if camera is animating. All objects on scene are in normal coordinate bounds so it couldn't be a floating point error, however it has a similar behavior. Weapon is skinned mesh, camera clipping near is 0.01 (increasing the value gives nothing, so it's not clipping issue). Is there any method to solve that problem?
     
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