Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Animate player spine to move where the camera is pointing

Discussion in 'Animation' started by Gonzasmpl, Oct 5, 2018.

  1. Gonzasmpl

    Gonzasmpl

    Joined:
    Jul 30, 2018
    Posts:
    55
    Hi!, I have a player with an armature and i cannot figure out how to make the player´s spine rotate vertically accordingly to the camera. I tried to make the camera child of the head bone and instead of rotating the camera, i make the bone rotate but the camera moves with all the player´s animations and that is not what i want, then i tried to rotate both separately but then the gun or the hands of the player moves differently to the camera.

    So, what I want is to make the camera moves up and down as well as the spine(and with it the arms bones and the guns, which are child of the spine bone) while keeping the gun or arms at the same position (viewed from the first person camera).
    Hope you can help me, and thanks!
     
  2. OOVUM

    OOVUM

    Joined:
    Mar 8, 2020
    Posts:
    17
    have you found it out, if you have please help