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Animate Physics does not work with Apply Root Motion

Discussion in 'Physics' started by zackblack, May 16, 2019.

  1. zackblack

    zackblack

    Joined:
    May 17, 2015
    Posts:
    76
    Using version 2019.1.1f1, a normally animated object in Blender (left) behaves as expected when you attach a collider and rigidbody. An objected animated with a root bone (right), does not apply physics friction:
     

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