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animate disconnected 3D blender parts to unity

Discussion in 'Asset Importing & Exporting' started by leapformula4, May 6, 2014.

  1. leapformula4

    leapformula4

    Joined:
    Mar 26, 2014
    Posts:
    50
    Hi, I am making a game with robots that you can customize, so the characters will be made up of "parts" of different sizes. I need to animate them to make the game work nicely. How would I animate parts that can be mixed and matched?
     
  2. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    Best thing for you to look at is UMA and if that's too much you system you propose here would be.