Hey everyone, I'm a complete beginner on Unity, and could use some pointers for a task I'm trying to accomplish. I have an array containing joint locations for 30 frames of data, and want to use it to animate a character from a script (I downloaded a couple random humanoid characters from the Unity asset store). However, I have no prior experience from Unity and have no idea how to do this. I have prior programming experience in Python and C++, so I should be able to get a decent grasp on C#. If anyone could give me some guidance, that would be greatly appreciated. Thanks.