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Animate a global scale for a group of system

Discussion in 'Visual Effect Graph' started by Kikimacia, Sep 7, 2020.

  1. Kikimacia

    Kikimacia

    Joined:
    Jan 27, 2020
    Posts:
    17
    Hi everybody !

    Ok so basically, i'm doing a glowing sphere. There are multiple component into it but it could be simplified to this forum_01.jpg

    Since I want to emit continuously the sprite for circle 1 and circle 2 for a set duration, and not just a burst, the way I usually do it is as followed :
    forum_02.jpg


    So here's my question : What I'd like to do is animate a scale of the globality, like make is grow fast at start, stay still for a sec and scale down in the end. But since the emitters of the circles themselves are continuously emitting I can't really make my animation there in a clean way. I want a global way to shape my ball once all my emitters are set.

    Is it possible ?

    Thanks guys !