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Animate 2 characters in prefabs

Discussion in 'Getting Started' started by unity_GowBw6b34Js0Ww, Mar 24, 2021.

  1. unity_GowBw6b34Js0Ww

    unity_GowBw6b34Js0Ww

    Joined:
    Mar 24, 2021
    Posts:
    2
    Hello,
    I would like to start using Unity by making a very short and not complicated animation, only using content already available.

    I would download a room and 2 characters.
    The clip would only last a few seconds, I would make close ups on the hand of a character, caressing the forehead of the other character, then a close up on the mouth of the first character and make her smile.

    I would record using ShadowPlay.

    But is it possible?
    If so, how can I take the corners of the mouth, for example, and decide their position on a time scale, then make a new position?

    Thank you
     
  2. unity_GowBw6b34Js0Ww

    unity_GowBw6b34Js0Ww

    Joined:
    Mar 24, 2021
    Posts:
    2
  3. Yes.
    Research blend shapes, mouth shapes in DCC applications like Blender.