Hi there -- been giving Animancer Lite a try. I'm quite liking it so far! My old Mecanim animation had a layer for actions, separate from the locomotion layer. The action layer's "idle" state wasn't given an animation clip at all, so that the layer would do nothing when in that state. I tried doing the same thing with a ClipTransition with no animation clip, but I got an exception about the clip being null. So, instead, I'm just fading the action layer's weight to zero when an action is not being performed. This requires that I 1) stop the current state and 2) use StartFade to fade the layer out. Is that the "right" way to handle this?