Hello everyone. I am not shure if this is going to be a bug report or if I am just doing something very wrong. So theres the issue: I created a character with anima2d 2.0. As soon as I move a bone and set a keyframe the keyframe goes crazy. (pictures) It only seems to be an issue with bones if I animate the IK chain it works fine. Could it maybe just be some rookie mistake? Thank you very much for any help! Have a nice day! Unity 2018.3.0f2
Hi, for everyone who is interested or has the same problem, I found a workaround. I added the key in the curves window at value that would not go crazy and then dragged it up or down depending on the value I needed.