I've seen several articles about how exciting it is that Unity supports Android devices using the x86 architecture (https://software.intel.com/en-us/an...t-to-android-apps-using-the-unity-game-engine), however on 4.5.5, I am seeing no option to do this. Is this functionality still not implemented, or am I missing something? I am looking in Android Player settings under Device Filter, as specified in those materials.