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[Android][URP ][7.2.0] No rendering/ display on some devices

Discussion in 'Universal Render Pipeline' started by Tudor_n, Feb 13, 2020.

  1. Tudor_n

    Tudor_n

    Joined:
    Dec 10, 2009
    Posts:
    359
    Hi,

    Start a 3D Template project.
    Install and setup URP 7.1.8.
    Update to 7.2.0.
    Unity stops rendering anything past the Unity splash screen on some (but not all) Android devices.

    Not working:
    Huawei Mate 20 Lite (sne-lx1 - Mali )
    Samsung S8 ( Exynos - SMG950F )

    Working:
    Samsung S6 ( SMG920F )
    Samsung J5 2016 ( SM-J510FN )

    Unity 2019.3.1f ( also tested with .3.06f )

    7.1.8 works just fine on all the above devices, with the same project settings.

    Attached a reduced project. Is this a known issue or something I'm doing wrong here? Nothing in the console or anywhere else at this point.

    Did not debug the URP package itself just yet. Hoping I won't have to.

    Submitted bug report:
    1219325
     

    Attached Files:

    Last edited: Feb 13, 2020
    phil_lira likes this.
  2. erikabar

    erikabar

    Unity Technologies

    Joined:
    Jan 26, 2017
    Posts:
    36
    Hey again! I just checked your project, found that it reproduces only when "Depth texture" is enabled in the Render pipeline asset and only when running on Android 8 and up. Can you check if that's the case for you?
     
  3. Tudor_n

    Tudor_n

    Joined:
    Dec 10, 2009
    Posts:
    359
    Hi again,

    Thanks for the quick turn-around here.

    1. Turning depth texture off does make it work.
    2. I can confirm the android 8 or up as well, although I did not attempt it on the same device (takes a bit too long ).
    3. Can also say that using a separate camera to output depth to a RenderTexture works as well.

    Unfortunately, we use that depth info and would rather not pay for another camera.

    I assume this is now considered a bug ?
     
  4. erikabar

    erikabar

    Unity Technologies

    Joined:
    Jan 26, 2017
    Posts:
    36
    thanks for additional details! yes it looks like a bug - I am processing your bug report right now and will forward it to developers shortly
     
    Tudor_n likes this.
  5. erikabar

    erikabar

    Unity Technologies

    Joined:
    Jan 26, 2017
    Posts:
    36
  6. Tudor_n

    Tudor_n

    Joined:
    Dec 10, 2009
    Posts:
    359
    erikabar likes this.
  7. CDF

    CDF

    Joined:
    Sep 14, 2013
    Posts:
    1,311
    Unity, you're killing me. Why no backport to 8.2.0?
    You know, the stable released version of URP.
    9.0 isn't supposed to be used in production according to the URP guide.
     
  8. EyeDev44

    EyeDev44

    Joined:
    Apr 8, 2017
    Posts:
    149
    Same on 2D.
    Fixed by disabling "Use Depth/Stencil Buffer" in 2D renderer.
     
    Last edited: Nov 7, 2020