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Android Unity build not working

Discussion in 'Formats & External Tools' started by icibilic, Jan 18, 2020.

  1. icibilic

    icibilic

    Joined:
    Dec 10, 2019
    Posts:
    2
    Hello,

    So I have a unity project with wikitude package in which I have three scenes. In each I used WikitudeCamera. In one I used ImageTracker and in other two I used ObjectTracker. If I run it in unity with a webcam, it works perfectly. The images and objects get detected and the everything works fine. The project was build on Windows platform. I switched it to Android platform and tested again with webcam, still everything works fine. But when I build and run on Android tablet, my ImageTracker gets detected only for a second and then desapears. I did't change anything while building, should I? I didn't get any errors while building.

    I have looked around on the forum trying to find a solution, but so far I haven't found one that works. I am new to Unity and Wikitude.

    Wikitude_Unity_8-9-0_8-9-0_2019_09_24_03_43_11
    Unity 2019.2.14f1
    Device: Samsung Galaxy TabA
    Android version of device: 9
    Platform: Android 9.0