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Android support

Discussion in 'UGUI & TextMesh Pro' started by Runnerman12, Aug 26, 2014.

  1. Runnerman12

    Runnerman12

    Joined:
    Jul 20, 2012
    Posts:
    33
    I apologize if I overlooked documentation, but Im still experiencing issues similar to this thread about going from unity 3.5 to 4.6:

    http://forum.unity3d.com/threads/crash-on-android-with-unity-4-5.251316/

    Game runs as expected in 4.6, however, the same problem exists. Export from 3.5 and game works, export from 4.5 and game silently crashes on Samsung S3. Other high end devices work fine, but I am concerned that there are issues that were not there in 4.6.

    Opened project in 4.6 and still seeing same issues persist that are in 4.5 and above. :( Kinda at a loss and would love to upgrade to at least 4.5 from 3.5. The issues in the thread above are enough for us to stay on 3.5 to develop for Android. Is there information I'm missing about Android support other then Android TV in latest builds that address these issues?