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Android Support

Discussion in 'Visual Effect Graph' started by DevDunk, Apr 20, 2022.

  1. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,041
    I get mixed messages over android support.
    I read from some Unity staff that it should work on some Snapdragon devices, but i5 doesn't run on my Xperia 1II. Still have to try on my s8+.
    OpenGLES 3.2 should have compute shader support.
    Is there any way to properly check if a device would support vfx graph?

    Currently working in 2021.3 LTS
    If needed I can switch to an alpha or beta branch.