Search Unity

Android Support

Discussion in 'High Definition Render Pipeline' started by DevDunk, Apr 13, 2022.

  1. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,043
  2. merpheus

    merpheus

    Joined:
    Mar 5, 2013
    Posts:
    202
    HDRP never worked on mobile and never will work on mobile either. Best we can hope is switch support, but even that is not a thing for years.
     
  3. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,043
    Can I ask why not?
    It states it wont work on OpenGL and OpenGLES and needs compute shader support. Modern android phones with vulkan should support compute shaders
     
  4. Remy_Unity

    Remy_Unity

    Unity Technologies

    Joined:
    Oct 3, 2017
    Posts:
    703
    Technically, nothing prevents you to change HDRP code to remove the safeguards and try to build for mobiles.
    We did some tries in the past, it would "work" but we couldn't get acceptable performances, so it was decided to simply block them, and push URP for mobile platforms support.