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[Android][Released][Platform Game] Tiya's Adventure

Discussion in 'Made With Unity' started by Gearmoon, Jan 12, 2016.

  1. Gearmoon

    Gearmoon

    Joined:
    Oct 14, 2015
    Posts:
    7
    Hi, this is the my first game made with Unity.

    Tiya's Adventure is a platform game which require a little more skill to play.

    Tiya can projects energy-ball, climb on wall, breaking rock, jump, double jump and even treble jump, and more.

    Google Play Store:
    https://goo.gl/QZAunc


    Gameplay:
     

    Attached Files:

  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Very nice looking.
    The background seems a little detached from the middle ground, but that happens sometimes.
    The rocky platform tiles under the grass is interesting looking. Care to share how you created that look?
    Nice release.
     
  3. Gearmoon

    Gearmoon

    Joined:
    Oct 14, 2015
    Posts:
    7
    Sorry for late rely.
    These days I busy for how to marketing this game.

    Then, how to make these kind of platforms?

    First, these are 3D models made in Zbrush and Blender, then render as a one piece. It is easy to achieve 2.5D result since 3D software.

    You can see there are different look of grass and rock because different images combined there by using Unity's prefabs.

    To me, the first problem is the depth of objects. How to put a single 2.5D object on another 2.5D object? Yes, it is easy job to manually adjust 2 or 3 objects. How about 10 or 20 or more? I spent about a month to figure out that writing a script with Serialization. Serialization is very important that the depth of object will reset after you click the play button if you don't use it.

    It is a expensive way to do because I am a indie developer. I did all of the works on my own except the music which bought in Unity's Asset Store.


    I may change my method if knew this before :

    http://forum.unity3d.com/threads/2d-alpha-release-4.359622/



    May I know your device's model? I think the bug of background may cause by lack of ram. I should fix it in next update. Thanks for your report.
     

    Attached Files:

    Last edited: Jan 16, 2016
    theANMATOR2b likes this.