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Question Android no longer in Unity Pro License

Discussion in 'Android' started by zumwalt, Aug 23, 2023.

  1. zumwalt

    zumwalt

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    When did this happen? I always had Android with my Unity Pro which is one of the reasons to have Unity Pro License
     
  2. zumwalt

    zumwalt

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    what the crap so iOS, Android and Windows Store are now ADD ON Products to something I have been paying for, for years?
     
  3. AcidArrow

    AcidArrow

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    Did you install the modules? Are you unable to install them for some reason?
     
  4. zumwalt

    zumwalt

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    I have them installed, I have a message now on the build screen telling me that Android is not included in my Unity Pro license and that the build will include the Unity Personal Edition splash screen, i don't mind the splash screen but all of the compression features etc, that's what I have been paying for and not using the Free version all of these years for. I am actually paying for 2 seats so I can have 4 installs since I have 2 laptops and 2 desktops that I use, so i have 2 accounts that I use, one account that logs in to my laptops and one that logs into my desktops, one mac and one pc, the laptops are the same, a mac laptop and a pc laptop, so I pay extra just for that extra ability.

    I am not sure yet what other changes have come down the pipe with the new license schema, there is a button that says "add android to your unity pro license" but there is no 'purchase add on" page or what that would even cost.
     
  5. AcidArrow

    AcidArrow

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  6. zumwalt

    zumwalt

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    Thank you for the links and the information, hopefully the message will go away and not be visible again, otherwise, maybe they are updating their license model.
     
  7. AcidArrow

    AcidArrow

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    I doubt it.
     
  8. zumwalt

    zumwalt

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    Thanks again for your help, although I can build for Android, I tried API 34 and it has a problem with the play billing library being to old in Unity, and I am using Unity 2020.3.48f1, I am not sure which build supports the current play billing library, still get the "eligible" warning in Unity, but ignoring it and trying to update my build this weekend to publish.
     
  9. zumwalt

    zumwalt

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    So I finally figured it out, I had to remove my license and re-apply my license. After doing that, the message went away and the "trial" that was showing on my builds went away, so something went goofy with my license.
     
    AcidArrow likes this.