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Android Multi-threaded rendering not working?

Discussion in '2017.3 Beta' started by davidosullivan, Nov 30, 2017.

  1. davidosullivan

    davidosullivan

    Joined:
    Jun 9, 2015
    Posts:
    387
    In 2017.1.p2 I tried an Android build with multi-threaded rendering turned on and it was totally fantastic, maybe even doubled my frame rate. I couldn't use it unfortunately because it made video playback from urls absolutely terrible.

    I was hoping this might work in 2017.3. But building an Android with multi-threaded rendering on, now seems to give no performance benefit at all, but the video play back is fine! So:

    2017.1.p2 + multi-threaded rendering = amazing performance + awful video playback
    2017.3.b11 + multi-threaded rendering = no performance improvement + normal video playback

    It 'feels' like multi threaded rendering has been disabled in Android or something. Is this something any one knows about or the Unity team could comment on?

    Could I expect it to get better and give me 'amazing performance' + 'video playback that's not awful'?
     
  2. rjonaitis

    rjonaitis

    Unity Technologies

    Joined:
    Jan 5, 2017
    Posts:
    115
    Hi, can you try 2017.1.2p3? It has the same android video player multithreaded rendering fix as which was made into 2017.3.b9.
    What kind of video you're trying to play, and what Android device you're testing with? It would be best to report such case with a reproduction project.