Search Unity

  1. Engage, network and learn at Unite Austin 2017, Oct 3 - 5. Get your ticket today!
    Dismiss Notice
  2. Introducing the Unity Essentials Packs! Find out more.
    Dismiss Notice
  3. Check out all the fixes for 5.6 on the patch releases page.
    Dismiss Notice
  4. Unity 2017.1 is now released.
    Dismiss Notice
  5. Help us improve the editor usability and artist workflows. Join our discussion to provide your feedback.
    Dismiss Notice
  6. Unity 2017.2 beta is now available for download.
    Dismiss Notice

Android Keyboard not showing

Discussion in 'Android' started by ezone, Nov 12, 2011.

  1. ezone

    ezone

    Joined:
    Mar 28, 2008
    Posts:
    331
    We are getting messages from a lot of players that the native Android keyboard is not appearing in our game Diversion ( http://ezone.com/android/d ). We have tried to replicate on a few different devices - Samsung Galaxy S, Xperia Play, Nexus One - but they all work great. We have asked players on Facebook to help us track it down, but so far we can't recognise any pattern. Anyone else seeing this, and if so any workarounds?

    Nothing fancy on the code side of things:

    Code (csharp):
    1. function StartKeyboard(startText: String) {
    2.     iPhoneKeyboard.hideInput = true;
    3.     keyboard = iPhoneKeyboard.Open(startText, iPhoneKeyboardType.Default, false, false, false);
    4. }
    5.  

     
  2. martinwhisely

    martinwhisely

    Joined:
    Dec 1, 2011
    Posts:
    5
    Try to use updated ADT Plugin and Android SDK. These would be more helpful to you. Just import the android.app. with specific start keyboard.
     
  3. MariaHabib

    MariaHabib

    Joined:
    Dec 29, 2014
    Posts:
    1
    S III mini not showing the keyboard
     
  4. TheG_1987

    TheG_1987

    Joined:
    Mar 2, 2016
    Posts:
    1
    samsung galaxy core prime ... no appearing keyboard either