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[Android][iOS][Free] Wordle - Word Game

Discussion in 'Made With Unity' started by Nowlz, May 18, 2018.

  1. Nowlz

    Nowlz

    Joined:
    Nov 18, 2016
    Posts:
    38
    Hi everyone, I'm pleased to announce I've just released my first ever mobile game built in Unity!

    A little bit about it -

    Wordle is a word puzzle with a twist. Train your brain and test your vocabulary by finding as many words as you can within the given time. Simply swipe the letters to build a word, scoring points along the the way.
    Wordle combines the best of word searching and word related games making for a truly challenging and addictive experience!
    Compete with friends in the daily challenge to see how you stack up! Can you top the leader boards?
    - Extend your vocabulary as you go on a word hunt through hundreds of levels each with a different focus
    - Challenge yourself and your friends with a different challenge every day!
    If you enjoy a word search that boggles your brain then play Wordle today!



    Available on -
    Google Play Store
    Apple App Store

    Or visit my website -
    FatCat Studios

    Thanks for looking, and thanks to all those that have helped me along the way :)
     
  2. AkiraWong89

    AkiraWong89

    Joined:
    Oct 30, 2015
    Posts:
    302
    @Nowlz
    Sounds amazing. How did you do the vocabulary database? You insert the whole latest dictionary words data and do checking every time players had selected a full words? Or it's totally scripted? I'm artist, just curious on the technical side. Haha. Do you have Twitter?:)
     
  3. Nowlz

    Nowlz

    Joined:
    Nov 18, 2016
    Posts:
    38
    Thanks @AkiraWong89

    The Dictionary is just a text file of viable words. It's one used for scrabble championships, they are freely available to download on line and then loaded as a resource. And yes, basically I'm currently just checking the word against the dictionary every time a player completes their selection.

    But I also wanted to be able to display to the player the number of words that could be created from any given boggle board. So rather than just loading it as a dictionary, I'm instead converted the text file into a Digital tree (Trie) similar to those used in predictive text or autocomplete functions. Also called a directed acyclic word graph (DAWG).

    This allows me to then cycle through any given boggle board and calculate the number of possible words that could be created.

    I have a newly created Twitter account @StudiosFatcat which I'll be updating shortly
     
    Last edited: May 19, 2018
  4. AkiraWong89

    AkiraWong89

    Joined:
    Oct 30, 2015
    Posts:
    302
    Oh. It's like a dynamic array? Interesting. Learned something cool today. Thanks for sharing.:)

    I had already followed you on Twitter. I can help you on RT. Keep it up.;)
     
  5. Nowlz

    Nowlz

    Joined:
    Nov 18, 2016
    Posts:
    38
    Thanks @AkiraWong89 , I appreciate it :)
     
  6. Nowlz

    Nowlz

    Joined:
    Nov 18, 2016
    Posts:
    38
    New update released to improve menu navigation and fix an issue which could cause the game to crash on android version 8.0+