Hello, It's great that Unity 5.6 brought latest SDK platform support (Nougat 7.1 I'm looking at you) to Unity but what's happening with NDK? I'm baffled why IL2CPP only supports NDK r10e and not any later release. And r10e was released first half of 2015. There must be strategies for tackling multiple versions of the NDK just like you do for the SDK. From the Android Developer page - https://developer.android.com/ndk/downloads/revision_history.html Android NDK, Revision 10e (May 2015)
I wrote about this number times and in beta section, and they just ignored. I totally agree with yourself, NDK is due update...wtf..
Why do you specifically need the newest NDK? Anything in particular ? I believe that @Yury-Habets could comment on this.
Yeh he has in another thread and provided reasons, but as the one used its so old, its expected with new versions of Unity major ones to include this update..yes even if its a pain for Unity developers to do so...
Folks - we are working on an NDK upgrade. Stay tuned. As @liortal said - what are the expectations from the new version? We are more afraid of regressions which may happen.
Good to here, can you make it so old version is accepted by Unity and new, so if there issue with new can revert? or will not work like this?
It would be quite nice having Unity linked to NVIDIA CodeWorks for Android just like UE4 does... just a suggestion...