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Graphics Android GI error using IL2CPP

Discussion in '5.2 Beta' started by Jonny-Roy, Aug 31, 2015.

  1. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    666
    When loading a new scene using Application.LoadLevel the application crashes after load of:

    Failed opening GI file: 'e9/e9649aea0c8e5d00bca7157716f80458.iws.neo'

    In the logs, is anyone else getting this? It's IL2CPP only, mono build works fine.
     
  2. sebek89

    sebek89

    Joined:
    Jul 2, 2013
    Posts:
    5
    I have the same issue, I'm only using baked GI, and I get bunch of similar errors:

    2.00 Failed opening GI file: '60/601613f2f4e5643cc0b2048986273610.iws.neo'.
    2.00 Failed opening GI file: '60/601613f2f4e5643cc0b2048986273610.rsc.neo'.
    2.00 Failed opening GI file: '3b/3ba5068e1c4733144ca3111d09356217.taw'.
    2.00 Failed opening GI file: '3b/3ba5068e1c4733144ca3111d09356217.vis'.
    2.00 Failed loading system data for hash: 0x3ba5068e1c4733144ca3111d09356217
    2.00 Failed opening GI file: '3b/3ba5068e1c4733144ca3111d09356217.rsc.neo'.
    2.00 Failed opening GI file: '60/601613f2f4e5643cc0b2048986273610.vis'.
    2.00 Failed opening GI file: '3b/3ba5068e1c4733144ca3111d09356217.iws.neo'.
    1.00 Failed opening GI file: '60/601613f2f4e5643cc0b2048986273610.taw'.
    It is happening with latest 5.2.0f2 version.

    EDIT: I have just noticed that with Mono2x build there are same errors on the console, but there is no crash and everything seems to work just fine. So maybe these are not the errors causing il2cpp crash.
     
    Last edited: Sep 1, 2015
  3. Alex-Lian

    Alex-Lian

    Guest

    Bug # please?
     
  4. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    666
    I haven't got a repro yet Alex, I'm on holiday, I'll be back tomorrow and will sort one out for you then.
     
  5. Alex-Lian

    Alex-Lian

    Guest

    Great, thanks!
     
  6. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    666
    Hi Alex, it's bug 724899

    Very simple repro, the il2cpp one crashes, mono is fine.

    Thanks,

    Jon