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[Android] [Free] Dollaring - idle with some strategy elements

Discussion in 'Made With Unity' started by imandic, Apr 6, 2015.

  1. imandic


    Mar 6, 2014
    Hi, after few months relaxing of Avion Checkpoint game, I have new game:


    Done in Unity 4.6 with extensive use of canvas elements.

    Among other idle clicking features there are some strategy elements in game:
    - hiring 4 different managers per business
    - upgrading managers
    - upgrading production
    - buying illegal upgrades (boost in production but increase risk levels)

    Game is 95% finished (I'm trying to find a way to receive micro-payments for risk insurance, but unfortunately PayPal doesn't work in Black Hole Serbia).

    Main idea for game are tournaments which will be held once per week (let's say Sunday 12h CET).
    Users willing to participate will turn on devices in 11:55 and in 12:00 game will be remotely reset. After 3 hours tournament will end and best 3 players will get nice prices (real ones, phones, tablets, ...). After tournament, game will restore state before tournament so user can continue individual game.

    If you have any suggestions, advices or you think that something should be changed, I will be glad to hear you.

    With regards,
    Ivan, Serbia