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Android FPS increase after orientation change

Discussion in 'Android' started by Th4nkfull, Dec 14, 2018.

  1. Th4nkfull

    Th4nkfull

    Joined:
    Dec 14, 2018
    Posts:
    3
    Hello together,

    this is my first post on the forum. I have a weird thing going on with all my exportet apks. If I run them, they will start with something about 25-35 fps. Only if I change the orientation once, it goes up to desired 60fps, without going back down - no matter the orientation.

    In other words: changing orientation once enables full processing power for the app

    Has anyone experienced similiar behaviour and has a clue what could be the problem?


    In a void Start I set the desired FPS to 60. Vsync disabled. Very simple scene.
    (not dependent on this but: using lightweight pipeline)
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,019
    Hi!
    What's the graphics API that you're using? On what device does this happen?
    And on which Unity and LWRP version?