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[ANDROID] Finding Monsters Adventure

Discussion in 'Made With Unity' started by phil_lira, Sep 22, 2015.

  1. phil_lira

    phil_lira

    Unity Technologies

    Joined:
    Dec 17, 2014
    Posts:
    584
    grasslands.jpg Hi guys,
    We just announced our game here at Unite and we are showcasing it both on Made with Unity and in a booth on the main conference.

    Finding Monsters Adventure is a camera based game in which player must take photos of crazy monsters. Story follows Tess and Jake, two siblins that are sucked into a cloth word and must register all of its strange creatures in order to go back to their world.
    fma_screenshot_06.jpg

    The game have:
    • 3 unique worlds
    • 15+ levels
    • Selfie gameplay (find out playing!)

    Come check us at #Unite15 ! You can find more info at our website: http://findingmonstersadventure.com/ and see more screenshots below.

    Also, I´ll give a talk at Unite Boston on Sep 23 3:30PM Room 208 - "How we optimized our game - Project Monsters"

    I´m going to share a few technical solutions we used to optimize our game. This is an all level talk and no code knowledge is required.

    So we hope to see you soon and please share it to help us. Thanks.
    fma_screenshot_05.jpg fma_screenshot_07.jpg icemountain.jpg
     
    Rodolfo-Rubens likes this.
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Plaid rivers. Nice touch.
     
  3. breaker2005

    breaker2005

    Joined:
    Feb 22, 2013
    Posts:
    26
    Wow, looks awesome. Respect for your graphics.
     
  4. phil_lira

    phil_lira

    Unity Technologies

    Joined:
    Dec 17, 2014
    Posts:
    584
    Thanks. Later today at 3:30pm will be my talk on Unite Boston.

    Hope to see you all there.
     
  5. joni-giuro

    joni-giuro

    Joined:
    Nov 21, 2013
    Posts:
    435
    Are those realtime shadows or baked? Awesome graphics
     
  6. phil_lira

    phil_lira

    Unity Technologies

    Joined:
    Dec 17, 2014
    Posts:
    584
  7. joni-giuro

    joni-giuro

    Joined:
    Nov 21, 2013
    Posts:
    435
    Did you bake them using beast inside unity or in an external package?
     
  8. phil_lira

    phil_lira

    Unity Technologies

    Joined:
    Dec 17, 2014
    Posts:
    584
    Beast. However there's some tricks to adjust it by our tech artists.