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Bug Android Crash on UpdateTpl<MinMaxGradientEvalMode)

Discussion in 'Editor & General Support' started by LovePurple, Aug 9, 2022.

  1. LovePurple

    LovePurple

    Joined:
    Jan 3, 2013
    Posts:
    11
    Backtrace :
    #00 pc 0x6a8ddc libunity.so
    #01 pc 0x6a8dd8 libunity.so


    after parse by addr2line.exe
    void UpdateTpl<(MinMaxGradientEvalMode)0, (GradientMode)0, (GradientMode)0>(ParticleSystemParticles const&, ColorRGBA32*, MinMaxGradient const&, OptimizedMinMaxGradient const&, float __vector(2) const&)
    ??:?
    void UpdateTpl<(MinMaxGradientEvalMode)0, (GradientMode)0, (GradientMode)0>(ParticleSystemParticles const&, ColorRGBA32*, MinMaxGradient const&, OptimizedMinMaxGradient const&, float __vector(2) const&)
    ??:?


    Unity2020.3.34f1 LTS
     
  2. LovePurple

    LovePurple

    Joined:
    Jan 3, 2013
    Posts:
    11
    Can someone help me?