Search Unity

Android Chrome 41 not loading

Discussion in 'Web' started by Codermic, Apr 16, 2015.

  1. Codermic

    Codermic

    Joined:
    Feb 12, 2015
    Posts:
    7
    Heya everyone

    I've been fiddling around with WebGL for a while, and on Desktop everything runs fine. On my Android tablet with Chrome 41 installed however nothing loads. I've added a background image to the canvas to indicate loading to the user. After about 2 minutes the background image starts to flicker, but nothing else happens. In my tests I've also achieved some random textures flickering on screen instead.

    What I've tried (without success):
    - Increasing / Decreasing memory allocation (128 to 512 MB)
    - Enabling / Disabling Stripping Level
    - Loading uncompressed .js files instead of .jsgz (by removing the .htaccess)
    - All of the above with Cleared Application Data of Chrome

    Anyone have any ideas how to solve this?
    Thanks :D
     
  2. bsterling250DI

    bsterling250DI

    Joined:
    Sep 25, 2014
    Posts:
    78
    ya, wait another year or two for the mobile browsers to support WebGL more.