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Android Build with Speedtree - Shader Compiler failed - BLUESCREEN

Discussion in 'Android' started by crypt0, Jul 10, 2017.

  1. crypt0

    crypt0

    Joined:
    May 25, 2015
    Posts:
    55
    Hi together,

    I can't build my Android app with Speedtrees. I get the message "Shader compiler failed" several times and then I get a bluescreen. It isn't possible for me. So, I thought that it is a graphics card problem and I replaced my AMD Radeon HD 7870 OC with a GTX970OC. But it doesn't works.

    My Setup:
    i7 3770k
    Nvidia GTX 970OC
    16GB 2400 RAM
    Windows 10

    II have this problem since several months but now, I need the Speedtrees. I found some Threads on Google but they are too old without an answer how to fix this.

    Any ideas what I can do?

    Thanks