When I build the game for my android device, the resolution of the objects looks worse. Here are the player settings It's affecting the UI and sprites. (If someone can link how to make the UI high quality, that would be helpful.) Are my sprites too low resolution? Many of them are natively 250x250 in size - but that's because they are supposed to be small and take up a fraction of the screen (and because I am worried about performance). Should I just make the source images larger (like 800x800) and then resize them in the scene?