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Android Build Fail ! it is about files totle in SteamingAssets folder.

Discussion in 'Android' started by YangEGG, May 30, 2021.

  1. YangEGG

    YangEGG

    Joined:
    Oct 29, 2015
    Posts:
    6
    Android Build Fail ! it is about too many files in SteamingAssets folder.

    After investigation, fail's reason is too many files in SteamingAssets folder!

    I try put totle 679 files into SteamAssets folder, it will build succuful.
    but i try put totle 680 files and then build fail.

    I make sure all files extension are same and it does not limited by file size.

    How to fix it ?


    Unity Version:2020.3.1f
    System Version: Windows 7
    Fail Stack:

    Code (CSharp):
    1. CommandInvokationFailure: Gradle build failed.
    2. C:\Program Files\Java\jdk1.8.0_181\bin\java.exe -classpath "C:\Program Files\Unity2020\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
    3.  
    4. stderr[
    5.  
    6. FAILURE: Build failed with an exception.
    7.  
    8. * What went wrong:
    9. Execution failed for task ':launcher:processReleaseResources'.
    10. > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
    11.    > AAPT2 aapt2-3.6.0-6040484-windows Daemon #0: Unexpected error during link, attempting to stop daemon.
    12.      This should not happen under normal circumstances, please file an issue if it does.
    13.  
    14. * Try:
    15. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    16.  
    17. * Get more help at https://help.gradle.org
    18.  
    19. BUILD FAILED in 26s
    20. Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    21. ]
    22. stdout[
    23. Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
    24.  
    25. > Configure project :launcher
    26. WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
    27. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
    28.  
    29. > Task :launcher:preBuild UP-TO-DATE
    30. > Task :unityLibrary:preBuild UP-TO-DATE
    31. > Task :unityLibrary:unity-android-resources:preBuild UP-TO-DATE
    32. > Task :launcher:preReleaseBuild UP-TO-DATE
    33. > Task :unityLibrary:unity-android-resources:preReleaseBuild UP-TO-DATE
    34. > Task :unityLibrary:preReleaseBuild UP-TO-DATE
    35. > Task :unityLibrary:unity-android-resources:compileReleaseAidl NO-SOURCE
    36. > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
    37. > Task :unityLibrary:unity-android-resources:packageReleaseRenderscript NO-SOURCE
    38. > Task :unityLibrary:compileReleaseAidl NO-SOURCE
    39. > Task :unityLibrary:unity-android-resources:compileReleaseRenderscript NO-SOURCE
    40. > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
    41. > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
    42. > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
    43. > Task :launcher:compileReleaseAidl NO-SOURCE
    44. > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
    45. > Task :unityLibrary:generateReleaseResources UP-TO-DATE
    46. > Task :launcher:compileReleaseRenderscript NO-SOURCE
    47. > Task :unityLibrary:unity-android-resources:generateReleaseResValues
    48. > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
    49. > Task :unityLibrary:unity-android-resources:generateReleaseResources
    50. > Task :launcher:generateReleaseResValues UP-TO-DATE
    51. > Task :launcher:generateReleaseResources UP-TO-DATE
    52. > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
    53. > Task :unityLibrary:packageReleaseResources UP-TO-DATE
    54. > Task :launcher:extractDeepLinksRelease UP-TO-DATE
    55. > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
    56. > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
    57. > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
    58. > Task :launcher:mergeExtDexRelease UP-TO-DATE
    59. > Task :launcher:mergeReleaseShaders UP-TO-DATE
    60. > Task :launcher:compileReleaseShaders UP-TO-DATE
    61. > Task :launcher:generateReleaseAssets UP-TO-DATE
    62. > Task :launcher:processReleaseJavaRes NO-SOURCE
    63. > Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
    64. > Task :launcher:validateSigningRelease UP-TO-DATE
    65. > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
    66. > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
    67. > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
    68. > Task :unityLibrary:unity-android-resources:packageReleaseResources
    69. > Task :unityLibrary:compileReleaseShaders UP-TO-DATE
    70. > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
    71. > Task :launcher:mergeReleaseResources UP-TO-DATE
    72. > Task :unityLibrary:unity-android-resources:generateReleaseBuildConfig
    73. > Task :unityLibrary:unity-android-resources:extractDeepLinksRelease
    74. > Task :unityLibrary:unity-android-resources:parseReleaseLocalResources
    75. > Task :unityLibrary:unity-android-resources:mergeReleaseShaders
    76. > Task :unityLibrary:unity-android-resources:compileReleaseShaders
    77. > Task :unityLibrary:unity-android-resources:generateReleaseAssets
    78. > Task :unityLibrary:unity-android-resources:packageReleaseAssets
    79. > Task :unityLibrary:unity-android-resources:processReleaseJavaRes NO-SOURCE
    80. > Task :unityLibrary:unity-android-resources:processReleaseManifest
    81. > Task :unityLibrary:unity-android-resources:mergeReleaseJniLibFolders
    82. > Task :unityLibrary:unity-android-resources:compileReleaseLibraryResources
    83. > Task :unityLibrary:unity-android-resources:bundleLibResRelease
    84. > Task :unityLibrary:unity-android-resources:javaPreCompileRelease
    85. > Task :unityLibrary:unity-android-resources:generateReleaseRFile
    86. > Task :unityLibrary:unity-android-resources:compileReleaseJavaWithJavac
    87. > Task :unityLibrary:unity-android-resources:bundleLibCompileRelease
    88. > Task :unityLibrary:unity-android-resources:bundleLibRuntimeRelease
    89. > Task :unityLibrary:unity-android-resources:mergeReleaseNativeLibs
    90. > Task :unityLibrary:unity-android-resources:stripReleaseDebugSymbols
    91. > Task :unityLibrary:unity-android-resources:copyReleaseJniLibsProjectOnly
    92. > Task :unityLibrary:packageReleaseAssets
    93. > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
    94. > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
    95. > Task :unityLibrary:bundleLibResRelease UP-TO-DATE
    96. > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
    97. > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
    98. > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
    99. > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
    100. > Task :unityLibrary:processReleaseManifest
    101. > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
    102. > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
    103. > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
    104. > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
    105. > Task :launcher:mergeReleaseAssets
    106. > Task :launcher:javaPreCompileRelease UP-TO-DATE
    107. > Task :launcher:processReleaseManifest
    108. > Task :launcher:processReleaseResources FAILED
    109. 57 actionable tasks: 25 executed, 32 up-to-date
    110. ]
    111. exit code: 1
    112. UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    113. UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    114. UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    115. UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    116. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    117. Rethrow as GradleInvokationException: Gradle build failed
    118. UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    119. UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    120. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    121. Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
    122. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    123. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    124. UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    125. UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <2c6e9a95f1dd4e06ad71afcd2684dcb7>:0)
    126. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <0c3742f371b24679bcaa6fcc508d0cca>:0)
    127. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
    128.  
     
    Last edited: May 30, 2021
  2. YangEGG

    YangEGG

    Joined:
    Oct 29, 2015
    Posts:
    6
    I dont know why I could not ask question at answer page.
    who can help me for that ask this question at answer page and sent link url to me?