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Android build Crashs on Startup

Discussion in 'Android' started by wagenheimer, Apr 3, 2020.

  1. wagenheimer

    wagenheimer

    Joined:
    Jun 1, 2018
    Posts:
    323
    Hi!

    My Android Game is crashing at startup with this error (Unity 2019.3.7f1)

    Native Crash - Unknown Function (/apex/com.android.runtime/lib64/bionic/libc.so)

    Native StackTrace:

    Code (csharp):
    1.  
    2. Thread 0 (crashed)
    3. 0   libc.so                            0x000000771ec95578 <system symbols missing>
    4. 1   libil2cpp.so                       0x00000075ce7da988 il2cpp::vm::Class::SetupTypeHierarchy(Il2CppClass*) (os\Mutex.h:78)
    5. 2   libil2cpp.so                       0x00000075ce7da92c il2cpp::vm::Class::HasParent(Il2CppClass*, Il2CppClass*) (C:\Program Files\Unity\Hub\Editor\2019.3.7f1\Editor\Data\il2cpp\libil2cpp\vm\Class.cpp:573)
    6. 3   libunity.so                        0x00000076364619e4 ScriptingArguments::eek:perator=(ScriptingArguments const&)
    7. 4   libunity.so                        0x000000763645e26c ScriptingGetComponentsOfTypeFromGameObject(ScriptingGetComponentsArgs const&, ScriptingExceptionPtr*)
    8. 5   libunity.so                        0x000000763645df44 ScriptingGetComponentsOfTypeFromGameObject(ScriptingGetComponentsArgs const&)
    9. 6   libunity.so                        0x000000763645e674 ScriptingGetComponentsOfTypeFromGameObjectFastPath(GameObject*, ScriptingSystemTypeObjectPtr, bool)
    10. 7   libunity.so                        0x00000076364f7050 Component_CUSTOM_GetComponentFastPath(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*, void*)
    11. 8   libil2cpp.so                       0x00000075ceb149cc Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared (E:\Games\Green Sauce Games\Secrets of Magic 3 - Happy Halloween (Free To Play)\Temp\StagingArea\Il2Cpp\il2cppOutput\GenericMethods9.cpp:34874)
    12.  
    I could not find what is wrong! Any advice on where should I look at?
     
  2. alishafiei

    alishafiei

    Joined:
    Sep 15, 2020
    Posts:
    3
    Hello, were you ever able to find the solution to this?