this happen when i try put streaming asset to 'noCompress' option to reduce asset bundle load time. then this will catch error cause in streaming asset have more than 250 file. i using Unity 2018.2.11f1 and build gradle 3.0.1. I hear build gradle 3.2.x can resolve that error but it requite high sdk vesion. there is anyone know how to deal with this without upgrade build gradle?