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Games [Android][Beta] Licky Lizard

Discussion in 'Projects In Progress' started by Greenbeangizmo, Jan 6, 2022.

  1. Greenbeangizmo

    Greenbeangizmo

    Joined:
    Aug 4, 2021
    Posts:
    1
    Licky Lizard
    My first game after finishing the Unity Create with Code courses!
    Summary
    In this game, you play as a hungry chameleon that wants to eat bugs. However, only the chameleon knows which bugs are actually tasty!

    Link
    https://play.google.com/store/apps/details?id=com.sousastonegames.lickylizard

    Gameplay
    The goal is to eat as many good bugs as possible within the given time limit. Due to there being bad bugs as well, the player needs to watch the chameleons' eyes to see which direction the good bug is located. Eating good bugs will increase score and time, while bad bugs will decrease score and time.

    Occasionally, golden beetles will appear which the player can eat in order to purchase new colors for the chameleon.

    Feedback
    Any kind of feedback would be helpful as this is my first game.
    • Does anything need to be added to the game?
    • Is anything unnecessary or too complicated?
    • How is the general feel of the control system?
    • Is it easy to identify the correct bugs to eat?
    Media
    Screenshot_20220105-112553_Licky Lizard.jpg

    Screenshot_20220105-122100_Licky Lizard.jpg

    Screenshot_20220105-123202_Licky Lizard.jpg
     
    Hikiko66 likes this.