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Discussion Android AR Chinese Builds - How are you working around AR Core issues?

Discussion in 'AR' started by soft_sound, Aug 24, 2023.

  1. soft_sound

    soft_sound

    Joined:
    Aug 11, 2012
    Posts:
    38
    With the current restrictions on many Google aspects in China, I see that some features for AR are becoming more of a challenge to figure out. I'm trying to work with a tourist company but I'm facing some roadblocks with AR Core.

    I see that Android's solution is just to bundle it separately on different phone marketplaces. https://developers.google.com/ar/devices#android_china

    But I'm finding that to still be problematic. Are most folks sticking to just Apple devices for now or how they are working around this? I see Easy AR is owned by a Chinese company and creates Unity bundles but I'm not sure if they have been able to get past the AR Core additional requirements. I've been using the regular ARCore stuff but have been getting "Required to install the newest version of "Google Play Face AR service" on client devices, and I'm not sure if there is an easy way to redirect them to a way to update.
     
  2. soft_sound

    soft_sound

    Joined:
    Aug 11, 2012
    Posts:
    38
    I don't know how to delete the original post but Easy AR works great and I've had no issues with not using ARCore on Android phones in China. It does require some workarounds as most AR packages are built with ARCore/ARKit in mind. But overall it works great.
     
    DevDunk likes this.