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Android App crashes after implementing Admob

Discussion in 'Editor & General Support' started by Seiryu33, Sep 15, 2020.

  1. Seiryu33

    Seiryu33

    Joined:
    Dec 22, 2014
    Posts:
    35
    This is actually a two-part problem. So I've had this problem for at least a week and I have no answers. To preface, I'm currently using Unity 2018.3.10f and the GoogleMobileAds-v5.3.0 plugin. When I build the app on IL2CPP the app won't even install no matter which Architecture I use. If I build it in Mono, the app crashes immediately after install. If I build it without the plugin it runs fine. I have currently have my settings as follows:

    Package Name: com.Company.Product
    Version: 1
    Bundle VERSION code: 1
    Install Location: Automatic
    Write Permission: Internal
    Api. Compatibility Level: .Net 2.0

    I have not been able to find a solution to this problem. Anyone know a solution to this?
     
  2. unity_bBSbbSwPqX2UyA

    unity_bBSbbSwPqX2UyA

    Joined:
    Sep 4, 2021
    Posts:
    2
    did you find any answer?