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Android Animation Blend tree vibration bug

Discussion in 'Animation' started by Geriko, Jul 9, 2018.

  1. Geriko

    Geriko

    Joined:
    Feb 17, 2017
    Posts:
    9
    Hi Everyone!

    Basicly I don't find any post about this problem, and I haven't seen it before yesterday.

    I have a humanoid character with Nav Mesh Agent. In it's Animation Controller has a 1D Blend tree about it's moving. (Left Move, Move, Right Move)

    It's controlled by this example
    https://docs.unity3d.com/Manual/nav-CouplingAnimationAndNavigation.html


    It's working well in the Editor but when I build it to my phone usually the animation VIBRATING so fast between the 2 state of Blend tree ([left move-move] [right move- move]

    I tried to solve it with Treshold but nothing helped. Has anyone met with simiual problem?