Hello all, I recently did a talk about the CCD algorithm for IK and how to use the Animation Jobs system to implement it. Here are the slides for my Unite talk: https://oc.unity3d.com/index.php/s/WDLkaj3S9rGYCH7 And here is the project: https://oc.unity3d.com/index.php/s/IR6aKCQjQrrx4uW Please note that this project was made using the 2018.2 beta and that Animation Jobs are part of an Experimental namespace. They are subject to change but I might not have time to update the project to match those changes, though I will do my best. Also note, this is not a complete solution for all things IK, just an introduction to the algorithm and how to use it. You will need to finish the implementation yourself in order that it is useful in a game.