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Am i doing something wrong or is this just still not fixed after so many (Bolt) years ?

Discussion in 'Visual Scripting' started by SmartMediaNL, Apr 25, 2022.

  1. SmartMediaNL

    SmartMediaNL

    Joined:
    Sep 29, 2016
    Posts:
    77
    upload_2022-4-25_15-52-35.png
    If i create a loop and want to the Editor to pause at every loop iteration,
    Unity will first do all the loops and only set the Editor break mode AFTER the loop is finished.
    Witch is pointless. I want to step true the loop NOT break AFTER.
    Just started to look at visual scripting and already get annoyed after 5 minutes.
    If i want to stop after i would link it to the Exit node.
     
  2. SmartMediaNL

    SmartMediaNL

    Joined:
    Sep 29, 2016
    Posts:
    77
    I placed a bug rapport years ago at Bolt and its not fixed yet. Did some more test with For Loop etc and its broken everywhere. So made a ticket for it as entering break mode after the fact makes no sense. debugbreak.png
     
    Hikiko66 likes this.