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alternative to unity's navmesh ?

Discussion in 'Navigation' started by Gnimmel, Jul 23, 2017.

  1. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358
    I've wasted way too much time fighting with unity's navmesh system so I need to find a alternative quickly.

    I need to make multiple characters walk from A to B without getting stuck or walking through each other.

    I also need to be able to place objects in their path at run time which they will then avoid and walk around.

    Even a waypoint system would work for me if it had simple obstacle avoidance built in.

    Can anyone recommend a good asset?
     
  2. JBR-games

    JBR-games

    Joined:
    Sep 26, 2012
    Posts:
    708
  3. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358
    Thanks for the reply.

    I've used this one a long time ago before it had avoidance, but the new version seems to have a lot of new features since then. I qualify for the upgrade price, so I just bought it.
     
  4. clabe45

    clabe45

    Joined:
    Jun 25, 2018
    Posts:
    1
    anycolourulike likes this.
  5. JBR-games

    JBR-games

    Joined:
    Sep 26, 2012
    Posts:
    708
    Just clicked on it and worked fine.. Weird. Try it now.
     
  6. JBR-games

    JBR-games

    Joined:
    Sep 26, 2012
    Posts:
    708