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Alternative Blob Shadows & LWRP

Discussion in 'General Graphics' started by Kellyrayj, Dec 3, 2018.

  1. Kellyrayj

    Kellyrayj

    Joined:
    Aug 29, 2011
    Posts:
    936
    Hey all,

    Recognizing that projectors aren't a thing in the LWRP at the current time, what are the alternatives for blob shadows? Will projectors be something we could expect to see as apart of this pipeline eventually?
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,329
    There's the old school just-put-a-quad-on-the-ground original version of blob shadows. Way cheaper than projectors, though obviously doesn't work well for complex geometry.

    Next option would be to use depth texture based projectors, assuming your project is already using the camera depth texture for something else they're nearly free. Can be done with command buffers or just putting boxes with the right shader in the scene.
     
    kienbb likes this.