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Alter zoom level at which grid increments disappear

Discussion in 'Editor & General Support' started by TheCatProblem, Feb 4, 2012.

  1. TheCatProblem

    TheCatProblem

    Joined:
    May 26, 2011
    Posts:
    22
    Hello,

    Is it possible to alter the zoom level at which Unity fades out grid lines in the editor? I find that the 1 unit grid lines disappear when they could still be quite useful and aren't in any danger of becoming too closely spaced to be legible.

    $1_unit_grid_visible.png
    At this zoom level, the 1 unit grid lines are visible.

    $1_unit_grid_gone.png
    The 1 unit grid lines have already disappeared at this zoom level. Granted, grid snapping renders them more of an aid than a necessity, but it seems rather odd to have them fade out at a zoom level at which the editor can't even fit two 10 metre grid squares in the scene preview.

    Ideally, I'd prefer functionality that allows the user to manually switch between different levels of grid granularity (as in Hammer), but as far as I know that doesn't exist in Unity, so I'd settle for merely having the 1 unit grid lines stick around a bit longer when zooming out.
     
  2. jabeck

    jabeck

    Joined:
    Mar 9, 2012
    Posts:
    1
    Sorry if this is an old thread - but I second this opinion... This really bugs me too - Oh, and first post here for me... hi!
     
  3. Entrio

    Entrio

    Joined:
    Nov 18, 2013
    Posts:
    1
    Please implement this!