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AlphaSelfIllum that behaves itself in combination with Glow?

Discussion in 'Shaders' started by StarManta, Sep 28, 2007.

  1. StarManta

    StarManta

    Joined:
    Oct 23, 2006
    Posts:
    8,775
    I'm trying to figure out how to modify the AlphaSelfIllum shader. Right now, it writes to the screen's alpha channel, the texture's alpha. But, it's not modified or reduced in any way by the tint color.

    I'd like to add a slider to the shader that determines the amount the alpha channel is written to.