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Alpha Transparency shows beneath app (i.e. the phone home screen)

Discussion in 'Android' started by dariuspowell, Jan 6, 2018.

  1. dariuspowell

    dariuspowell

    Joined:
    Jun 11, 2015
    Posts:
    28
    Hello.

    I'm having a strange issue with anything alpha related when building to Android. Fine in UNITY editor and iOS versions.

    I have panels that I'm fading out to reveal text on the main menu. While fading from solid blue to full transparency, you can see the home screen/other open apps underneath.

    I also have a logo fading in and out, the same problem as I can see through it as if it is a mask.

    any suggestions? I'm not as clear on the graphics settings for Android and any advice would be appreciated.

    Darius
     
  2. TheHighGround

    TheHighGround

    Joined:
    Nov 19, 2017
    Posts:
    68
    That sounds like a cool feature not a bug. Can you post a screenshot?
     
  3. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    2,836
    Hi!

    Do you have a setting called "Preserve frame buffer alpha" in platform settings for Android? If you do, is the check set in the checkbox?

    If that's the case, uncheck it and it should be fine.
     
    Unity_Mr_ED, Zawara, RoninGT and 3 others like this.
  4. RoninGT

    RoninGT

    Joined:
    Apr 16, 2018
    Posts:
    10
    You, sir, are a BAMF! You have fixed my issue and if I could upvote this a thousand times I would. Thank you so very much. I owe you a beer one day!
     
  5. Trivuj

    Trivuj

    Joined:
    Apr 8, 2018
    Posts:
    2
    You can uncheck "Render Over Native UI*" Option on Player Settings >> Resolution and Presentation to solve this problem. This is worked for us on Unity 2019.2.0f1.
    PlayerSettings.png