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Alpha of Vector not displaying ?

Discussion in 'World Building' started by abcNocturn, May 19, 2018.

  1. abcNocturn

    abcNocturn

    Joined:
    Dec 16, 2016
    Posts:
    6
    Hello everyone,
    I'm currently try to use Polybrushes VertexAlpha for detail meshes of terrain ( wind sway ).
    So I made a normal plane, painted everything red, and painted with a green color and 100% alpha the top part.
    I selected the Polybrush/Standard Vertex Color as the materialshader, but unfortunatly the green is still 100% visible ...

    Does polybrush alpha not work , or did I something wrong ?
    The expected result should be that the green is transparent , so half of the plane should be invisible ...

    Kind regards,
    Daniel
     
  2. stechmann

    stechmann

    Joined:
    Feb 24, 2012
    Posts:
    34
    Hi, I am having the exact same problem. Trying to create a plane that is part vertex-color painted, part transparent. How do I do this with Polybrush?