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Alpha Blended particles with soft edges?

Discussion in 'Shaders' started by jessee03, Sep 12, 2015.

  1. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    729
    Is there an easy way to edit particle effects shaders to have soft edges when colliding with objects? Looking to add this feature to the Unity built in Alpha Blended particle shader, since the particle edges are very noticable when colliding with objects in my scene.
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,352
    You just need to enable soft particles in the quality settings.
     
  3. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    729
    Ah cause I'm still using 4.6. Guessing the newer non pro versions include this feature?