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Resolved Alpha 11: Can't rotate scene view

Discussion in '2022.2 Beta' started by cecarlsen, Apr 26, 2022.

  1. cecarlsen

    cecarlsen

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    I just installed 2022.2.11 (Windows 10) and I can't seem to rotate the scene view. Panning works fine. Pressing the axis view buttons work fine. Anyone else experiencing this?
     
  2. Lars-Steenhoff

    Lars-Steenhoff

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    Yes same for me, pretty sure unity QA was on holiday when this was released
     
  3. vertxxyz

    vertxxyz

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    Amazing, just change the scene view shortcuts in the process, why the hell not
     
  4. vertxxyz

    vertxxyz

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    Oribiting
    Of course, orbit has never been Alt+Mouse 2. It's Alt+Mouse 0.

    Panning
    I pan with both Alt+Mouse 2, and just Mouse 2, swapping between the two based on previous contexts. Now I cannot have two shortcuts assigned, so even if these were 'correct', I can't use it.

    I have no idea what "Temporary Pan Tool for 2D Mode" is but it doesn't seem to be working. Why is there a 2 on "Temporary Pan Tool 2"?

    Inconsistencies
    I'm unsure this is my mouse causing problems (mine double-clicks occasionally), but it's worked fine previously:
    With the new setup going from any other scene view mode into oribit (with orbit changed to alt+mouse 0, like it's meant to be) it fails inconsistently, not going into orbit mode properly.
     
    Last edited: Apr 27, 2022
  5. vertxxyz

    vertxxyz

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  6. Lars-Steenhoff

    Lars-Steenhoff

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    @LeonhardP Can unity default to the old behaviour please?

    Millions of unity users are not going to be happy relearn how to rotate the scene view.
    Its good that you can customise the mouse shortcuts but default should not be changed, Thanks!
     
  7. BOXOPHOBIC

    BOXOPHOBIC

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    Did unity hire the person who decided you cannot Save As in Photoshop anymore, but instead you need to save a copy? Are these people making these decisions even working with unity?
     
    newguy123 and jjejj87 like this.
  8. teutonicus

    teutonicus

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    "F / Frame Selected" also appears to be non-functional ... swapped to another key for no good reason?
     
  9. Slashbot64

    Slashbot64

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    Code (CSharp):
    1. Of course, orbit has never been [B]Alt+Mouse 2[/B]. It's [B]Alt+Mouse 0[/B].
    2.  
    3. "F / Frame Selected" also appears to be non-functional ... swapped to another key for no good reason?
    :eek:
    Screwing up classic Maya like shortcuts..

    I suppose if they are wanting to drive people away to other engine editors messing with the absolute classic input navigation basics is one way to achieve it. They've already got me looking around because this broken URP/HDRP insanity.
     
    OZAV likes this.
  10. vertxxyz

    vertxxyz

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    Frame selected is fine here. It's still set to the default binding of F.
     
  11. LeonhardP

    LeonhardP

    Unity Technologies

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    Hi everybody,

    The change of the default orbiting shortcut was not by design, and a fix is being worked on. Until then, please re-bind it manually to work around this.
     
  12. Lars-Steenhoff

    Lars-Steenhoff

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    Thanks for bringing us this good news!
     
    LeonhardP likes this.
  13. Per

    Per

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    Well I'm glad it's not by design.
     
    Lars-Steenhoff likes this.
  14. cecarlsen

    cecarlsen

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    Argh. The issue persists in Alpha 12 :(

    The work-around is to change the settings for Shortcuts -> Scene View -> "Temporary Orbit Tool" and "Temporary Pan Tool 2".

    What a mess.
     
    Lars-Steenhoff likes this.
  15. print_helloworld

    print_helloworld

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    guys relax its not that big of a deal. i personally cant wait when wasd is accidentally replaced with arrow keys movement in scene view.
    (on a serious note i guess this is a good opportunity to find better and more optimal shortcuts)
     
  16. Slashbot64

    Slashbot64

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    hmm
    Well 3 weeks later and seems this default functionality wasn't a big enough deal to fix...

    Stuff like this bugs me.
     
  17. vertxxyz

    vertxxyz

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  18. Lars-Steenhoff

    Lars-Steenhoff

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    Rotating works in Alpha 13

    But.... I cannot pan anymore for some reason
     
  19. vertxxyz

    vertxxyz

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    You will need to fix shortcut conflicts in the settings, resetting the scene view shortcuts that are modified (Edit/Shortcuts/Scene View) should fix it.
     
  20. Lars-Steenhoff

    Lars-Steenhoff

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    Yes the panning is fixed now,


    Sadly its still not like it was, I want to have the zooming to work when I have ALT pressed and also when I don't have alt pressed.
    I cannot bind two shortcut keys to one function.
     
    Last edited: Jul 30, 2022
  21. vertxxyz

    vertxxyz

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    Agreed. I can put up with it like this, but the old version did have a lot more flexibility in what keys were held in addition
     
    Lars-Steenhoff likes this.
  22. Lars-Steenhoff

    Lars-Steenhoff

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    Is there a fix now that returns it to the old way, and if so in what version is that available?



    I need ALT + CMD + RIGHT MOUSE to work with zooming
     
    Last edited: Aug 1, 2022
  23. Lars-Steenhoff

    Lars-Steenhoff

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